What would my avatar do? Gaming, pathology, and risky decision making
نویسندگان
چکیده
Recent work has revealed a relationship between pathological video game use and increased impulsivity among children and adolescents. A few studies have also demonstrated increased risk-taking outside of the video game environment following game play, but this work has largely focused on one genre of video games (i.e., racing). Motivated by these findings, the aim of the current study was to examine the relationship between pathological and non-pathological video game use, impulsivity, and risky decision making. The current study also investigated the relationship between experience with two of the most popular genres of video games [i.e., first-person shooter (FPS) and strategy] and risky decision making. Consistent with previous work, ~7% of the current sample of college-aged adults met criteria for pathological video game use. The number of hours spent gaming per week was associated with increased impulsivity on a self-report measure and on the temporal discounting (TD) task. This relationship was sensitive to the genre of video game; specifically, experience with FPS games was positively correlated with impulsivity, while experience with strategy games was negatively correlated with impulsivity. Hours per week and pathological symptoms predicted greater risk-taking in the risk task and the Iowa Gambling task, accompanied by worse overall performance, indicating that even when risky choices did not pay off, individuals who spent more time gaming and endorsed more symptoms of pathological gaming continued to make these choices. Based on these data, we suggest that the presence of pathological symptoms and the genre of video game (e.g., FPS, strategy) may be important factors in determining how the amount of game experience relates to impulsivity and risky-decision making.
منابع مشابه
A Comparative Analysis on Sony’s Approach to Problem Solving and Decision-Making
Decision making and problem solving are especially important skills for business and life. As an innovation leading corporate, Sony has gradually lost their superiority in innovation and core competences under more and more intensive competition environment. This report is made to investigate Sony current procedure on its solving problems and making decision, analyze approaches and tools used b...
متن کاملHow Can I Change My Patients' Treatment Decision Making by Becoming a Nurse Scientist? .
"What would you do?" I have heard this question numerous times throughout my nursing career by patients and families affected by cancer. As a pediatric blood and marrow transplantation nurse, I have often seen patients and their families wrestle with difficult treatment decisions. I have witnessed parents struggle between beginning end-of-life care for their child, or pursuing a risky but poten...
متن کاملRisky decision making among adolescents
In this report, we analyze adolescent risk-taking from a behavioral decision-making perspective, with respect to the following questions: •Why is adolescent risky decision making important? •What is rational, adaptive, or good decision-making for adolescents (i.e., normative approaches)? •What are the main explanatory models of adolescent risk taking? •What are the key data (i.e., those data th...
متن کاملDecision-Making for Risky Gains and Losses among College Students with Internet Gaming Disorder
Individuals with Internet gaming disorder (IGD) tend to exhibit disadvantageous risky decision-making not only in their real life but also in laboratory tasks. Decision-making is a complex multifaceted function and different cognitive processes are involved in decision-making for gains and losses. However, the relationship between impaired decision-making and gain versus loss processing in the ...
متن کاملAssessment of Prospective Memory, Risky Decision-Making, Collaborative Decision-Making among Individuals with Morning and Evening Circadian Typology
Introduction: Biological aspects of personality have an influence on people psychological dimensions. The present study was aimed to compare prospective memory, risky decision-making, collaborative decision-making between individuals with morning and evening circadian typology. Methods: For this purpose, a study with quantitative methodology approach and a descriptive design was conceived. T...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره 4 شماره
صفحات -
تاریخ انتشار 2013